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    <title>offhand Blog</title>
    <link>https://offhand.pro/blog</link>
    <description>offhand replaces your icon grid with a plain list, puts a pause in front of the apps that pull hardest, and reports back in hours. One payment, no subscription, for Android and iPhone.</description>
    <language>en-us</language>
    <item>
      <title>Why Daily Screen Time Limits Don&apos;t Work (and What Does)</title>
      <link>https://offhand.pro/blog/why-daily-limits-fail</link>
      <guid>https://offhand.pro/blog/why-daily-limits-fail</guid>
      <pubDate>Wed, 07 Oct 2026 00:00:00 GMT</pubDate>
      <description>A daily cap gets spent by mid-morning and then becomes a button you tap away. Here is why limits fail, and the three kinds of friction that hold up.</description>
    </item>
    <item>
      <title>How to Stop Doomscrolling: Add Friction, Not Willpower</title>
      <link>https://offhand.pro/blog/how-to-stop-doomscrolling</link>
      <guid>https://offhand.pro/blog/how-to-stop-doomscrolling</guid>
      <pubDate>Tue, 06 Oct 2026 00:00:00 GMT</pubDate>
      <description>Doomscrolling isn&apos;t a character flaw. It&apos;s a loop your phone is built to run. Here are six changes that break it, in the order we&apos;d try them.</description>
    </item>
    <item>
      <title>Why a plain list instead of a grid of icons</title>
      <link>https://offhand.pro/blog/why-a-plain-list</link>
      <guid>https://offhand.pro/blog/why-a-plain-list</guid>
      <pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate>
      <description>The home screen grid was designed to get you looking at more apps, more often. Here&apos;s why offhand throws it out.</description>
    </item>
    <item>
      <title>Introducing offhand</title>
      <link>https://offhand.pro/blog/introducing-offhand</link>
      <guid>https://offhand.pro/blog/introducing-offhand</guid>
      <pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate>
      <description>Why we built a phone launcher that puts a pause in front of the apps that pull hardest, instead of just tracking how much time you lose to them.</description>
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